#VRML V1.0 ascii
#practica 1 by GEovanni Ornelas(s)
PerspectiveCamera
{
position 20 8 60
}
DEF esferita Separator
{
Material
{
diffuseColor 1 1 0
}
Sphere
{
radius 5
}
}
Translation
{
translation 15 0 0
}
USE esferita
Translation
{
translation 15 0 0
}
USE esferita
Translation
{
translation 15 0 0
}
USE esferita
#termina esfera
# traslada mi cursor
Translation
{
translation 0 -15 0
}
DEF cono Separator
{
Material
{
diffuseColor 1 0 1
}
Cone
{
height 5
bottomRadius 5
}
}
Translation
{
translation -15 0 0
}
USE cono
Translation
{
translation -15 0 0
}
USE cono
Translation
{
translation -15 0 0
}
USE cono
# termina cono
Translation
{
translation 0 -15 0
}
DEF cilindro Separator
{
Material
{
diffuseColor 1 0 0
}
Cylinder
{
height 5
radius 5
}
}
Translation
{
translation 0 0 0
}
USE cilindro
Translation
{
translation 15 0 0
}
USE cilindro
Translation
{
translation 15 0 0
}
USE cilindro
Translation
{
translation 15 0 0
}
USE cilindro
# termina cilindro
Translation
{
translation 0 -15 0
}
DEF cubo Separator
{
Material
{
diffuseColor 0 1 1
}
Cube
{
height 5
width 5
depth 5
}
}
Translation
{
translation -15 0 0
}
USE cubo
Translation
{
translation -15 0 0
}
USE cubo
Translation
{
translation -15 0 0
}
USE cubo

